LEARNING / MASTERCLASS

Designing Puzzle Progression

Build a difficulty curve that teaches, surprises and keeps players moving.

Status: Proposed masterclass. Registration is not open.

Build a difficulty curve that teaches, surprises and keeps players moving.

What you will make

A tested level sequence and a playtest plan.

Who it is for

[LEARNER LEVEL AND PREREQUISITES TO CONFIRM]

The work

  • Shape a learning curve and mechanic vocabulary.
  • Sequence levels around one clear player insight.
  • Use playtest findings to revise pacing.

Format and mentor

Format: [TO CONFIRM] · Duration: [TO CONFIRM] · Dates and time zone: [TO CONFIRM] · Mentor: [TO CONFIRM] · Tools: [TO CONFIRM]

Joining

Price and currency: [TO CONFIRM] · Cohort size: [TO CONFIRM] · Registration or interest link: [TO CONFIGURE].

Class details

Dates, mentor, price and joining details appear in the class outline. Contact us with questions.

Get in touch ↗

All masterclasses →